Devdan Games

Major fixes for The Alien Wasteland

29 June 2015

There have been many critical bugs with the game right after it's launch on Steam, some of which could actually break the game !

I am very sorry for the inconvenience caused by theses bugs, it is why I have been working hard these last days to fix them and I have now updated the game.

Here is a list of the all the bugs and problems I have fixed and some features I have changed in this update :

29.06.2015 UPDATE

  • Fixed the weapons and items which could be duplicated and stuck in the inventory if thrown very quickly or with the wrong button.
  • Fixed the event who wasn't called when the player dies, resulting in not displaying the scores and preventing to get back to the menu.
  • Made possible to skip the intro scene using space bar so when you play the game again, you don't have to bother with the intro.
  • Added a lot of tips to be displayed in-game to understand the gameplay mechanics.
  • Aliens' ragdolls physics has been fixed, however it does still need to be improved.
  • Enlarged the collision behind the car.
  • Changed the controls so to drop you current weapon use RIGHT MOUSE BUTTON instead of "T", and petrol cans can be dropped using both buttons of the mouse
  • You can now carry only one rifle or machine gun in your inventory, in addition of the pistol and the baseball bat.
  • Edited the tutorial screen displayed at the beginning of the game

The update should apply automatically to the game, if not, try to restart Steam or to use the "Verify Intregrity of Game Cache" feature. If you have a doubt about whether or not the game has been updated, the current BuildID is 675682.

So this will be all for now, the game will continue to receive updates, especially for the aliens and their AI, and I am also planning to add achievements.

But before this, feel free to play the game and to post your review !


The Alien Wasteland released on Steam !

27 June 2015

After so much work and play testing I have finally managed to make it ! The Alien Wasteland has just been released on Steam and is now available for the public ! Get it now !

It should takes about 2 hours to complete the game. It is a single player action game with a wave based gameplay.

You basically have to defeat waves of aliens coming from the desert which will become stronger the more you progress in the game. After each time you defeat an alien wave, a better weapon and items will spawn in random places in the map. You will also have to find a petrol can and throw it in you car !

Sometime, you will encounter a boss alien before a new alien race makes their entrance, so be sure to find the new weapon !

Here are the main in-game screenshots of the game to show you how it looks like :

gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot gameplay screenshot

The action itself takes place in one map derived into two modes ; day mode and night mode. The day mode is is set during a sunny after-noon and is more easy to begin with. You can clearly see the petrol station and the aliens.

The night mode is much harder. It is set during a moonlit night and you have no HUD nor crosshair, so you always have to try to aim correctly and carefully use your ammo because you can't see how much you have in stock ! It is actually the "expert mode" of the game which you may try after winning the day mode !

Here is the launching trailer with a lot of gameplay footage, similar to the previous one but less long :

So feel free to try the game on Steam and to post your reviews ! I'll be very interested in reading them !


Polishing the game before releasing !

18 April 2015

Time to get some petrol cans!

These last weeks, after being done with the trailer and the improvement of the graphics, I have finally started to work again on the game itself. I have managed to make some huge progress and I am now closer than ever to release a playable version of the game !

After finishing the map, the aliens, the weapons, the wave spawning system, the musics, the sounds, the items on the map you can grab, the HUD, etc... I am now polishing the game and here are quickly some features I have been working on :


The smog which appears the more you progress through the game, it is greatly enhancing the transition of atmosphere from the sunny day of the beginning to the desert storm of the end !

outro cinematics

All cinematic of the game, from the introduction to the ending !

help screen

I have added a simple help screen at the beginning so you can quickly have an idea of the goals even if you don't know the game.

score screen

And at the end of each game a score screen where you can have some stats about your playing skill and also a "rank" depending of the score you get, if you have any idea of funny ranks feel free to tell me about!


I though it would be cool that once you finish the game, you can try a "realism mode" where the map is set during the night and you have no HUD nor crosshair !


main menu

One obviously important feature was making the menu.

settings menu

Also the config menu which took me quite some time to make it fully working.

splash screen

Finally, here is how the game will appears during the startup !

And so ! The game being almost done, there is actually only voice acting for the character that still left. After that, it will be all about polishing the game, finding and fixing bugs and packaging !

While UDK has already a packager that creates an installation of the game, I would prefer to have a custom one made with Nullsoft or Inno Setup.

I also decided that I may not put any kind of DRM or serial numbers for the game, because I have been a player and I know how annoying it is, especially toward legit players ! My goal is before all to have this game being played by as much people as possible, and if possible to have some revenue of it.

And about that, I am very happy to announce that the game has been greenlit on Steam ! Big thanks to everyone who voted ! I will now be able to release The Alien Wasteland at Steam, Desura and on the homepage !

So this will be all, I really hope the next news will be about the release !


Graphic update !

24 February 2015

About more than two weeks have passed since I have released the trailer and announced the game at Steam Greenlight, it is now at 56% to the Top100 and I have received a great amount of feedback ! Most of them was very positive, but a lot of people noticed me that the graphics was bad and after seeing the screenshots, I couldn't... agree more !

The reason is that I am a young and new developer and this game is the result of a lot of experimenting and testing with the goal of creating a short but nice entertaining action FPS game. After creating the base map for the game with basic props and textures, I have been very busy with programming the game, the weapons, the aliens, etc... that at the end I became familiar with the low-res graphics !

So this is why after a lot of work, I have managed to greatly improve the graphics of the first version of the game you may have seen in the trailer and it's now much better. For this, I have used better textures with higher resolution for the desert and the props, I have entirely remade the textures for the aliens and completely re-sculpted the spitter alien. I also remade the weapons and the car. One last thing was also to add more details in the map.

Of course, it's still very underneath the graphics of a modern AAA games, but my goal with the graphics is only to be enjoyable to watch !

retextured aliens
Re-textured regular alien with teeth.

remade spitter alien
The spitter alien has been entirely remade !

retextured walker alien
Re-textured walker alien with teeth.

car and petrol can remade
The car and petrol can has been re-made, better textures and more details has been added to the desert.

weapons have been remade
The weapons have been remade and some are now more modern.

more details added
Added much more details

Now that I am done with the screenshots, my next task is to remake and reupload the trailer with the updated graphics ! At work !