After so much work and play testing I have finally managed to make it ! The Alien Wasteland has just been released on Steam and is now available for the public ! Get it now !
It should takes about 2 hours to complete the game. It is a single player action game with a wave based gameplay.
You basically have to defeat waves of aliens coming from the desert which will become stronger the more you progress in the game. After each time you defeat an alien wave, a better weapon and items will spawn in random places in the map. You will also have to find a petrol can and throw it in you car !
Sometime, you will encounter a boss alien before a new alien race makes their entrance, so be sure to find the new weapon !
Here are the main in-game screenshots of the game to show you how it looks like :
The action itself takes place in one map derived into two modes ; day mode and night mode. The day mode is is set during a sunny after-noon and is more easy to begin with. You can clearly see the petrol station and the aliens.
The night mode is much harder. It is set during a moonlit night and you have no HUD nor crosshair, so you always have to try to aim correctly and carefully use your ammo because you can't see how much you have in stock ! It is actually the "expert mode" of the game which you may try after winning the day mode !
Here is the launching trailer with a lot of gameplay footage, similar to the previous one but less long :
So feel free to try the game on Steam and to post your reviews ! I'll be very interested in reading them !
Time to get some petrol cans!
These last weeks, after being done with the trailer and the improvement of the graphics, I have finally started to work again on the game itself. I have managed to make some huge progress and I am now closer than ever to release a playable version of the game !
After finishing the map, the aliens, the weapons, the wave spawning system, the musics, the sounds, the items on the map you can grab, the HUD, etc... I am now polishing the game and here are quickly some features I have been working on :
The smog which appears the more you progress through the game, it is greatly enhancing the transition of atmosphere from the sunny day of the beginning to the desert storm of the end !
All cinematic of the game, from the introduction to the ending !
I have added a simple help screen at the beginning so you can quickly have an idea of the goals even if you don't know the game.
And at the end of each game a score screen where you can have some stats about your playing skill and also a "rank" depending of the score you get, if you have any idea of funny ranks feel free to tell me about!
I though it would be cool that once you finish the game, you can try a "realism mode" where the map is set during the night and you have no HUD nor crosshair !
One obviously important feature was making the menu.
Also the config menu which took me quite some time to make it fully working.
Finally, here is how the game will appears during the startup !
And so ! The game being almost done, there is actually only voice acting for the character that still left. After that, it will be all about polishing the game, finding and fixing bugs and packaging !
While UDK has already a packager that creates an installation of the game, I would prefer to have a custom one made with Nullsoft or Inno Setup.
I also decided that I may not put any kind of DRM or serial numbers for the game, because I have been a player and I know how annoying it is, especially toward legit players ! My goal is before all to have this game being played by as much people as possible, and if possible to have some revenue of it.
And about that, I am very happy to announce that the game has been greenlit on Steam ! Big thanks to everyone who voted ! I will now be able to release The Alien Wasteland at Steam, Desura and on the homepage !
So this will be all, I really hope the next news will be about the release !
About more than two weeks have passed since I have released the trailer and announced the game at Steam Greenlight, it is now at 56% to the Top100 and I have received a great amount of feedback ! Most of them was very positive, but a lot of people noticed me that the graphics was bad and after seeing the screenshots, I couldn't... agree more !
The reason is that I am a young and new developer and this game is the result of a lot of experimenting and testing with the goal of creating a short but nice entertaining action FPS game. After creating the base map for the game with basic props and textures, I have been very busy with programming the game, the weapons, the aliens, etc... that at the end I became familiar with the low-res graphics !
So this is why after a lot of work, I have managed to greatly improve the graphics of the first version of the game you may have seen in the trailer and it's now much better. For this, I have used better textures with higher resolution for the desert and the props, I have entirely remade the textures for the aliens and completely re-sculpted the spitter alien. I also remade the weapons and the car. One last thing was also to add more details in the map.
Of course, it's still very underneath the graphics of a modern AAA games, but my goal with the graphics is only to be enjoyable to watch !
Now that I am done with the screenshots, my next task is to remake and reupload the trailer with the updated graphics ! At work !
After a month of work fixing the alien's artificial intelligence, creating the animations, placing cameras and playtesting, I have finally managed to release the trailer ! Here it is !
NOTE : The low-res graphics you can see in this trailer are not final for the game and has been considerably reworked now ! A lot of things have been changed, so this trailer is actually more to give an idea of the atmosphere of the game and it's gameplay ! Watch the screenshots to see the improved graphics.
The trailer was the last thing I missed to submit the game at Steam Greenlight, so it is now submitted and it is up to the community to vote for. So if you like the game please vote for it at Greenlight !
Now that I am done with the trailer, I can spend full time working on the game itself ! The game is actually in it's beta stage and is well playable, but there is still many things which must or which I would like to implement :
- Implementing a simple cooperation mode where you can complete the game with people online or with friends in a LAN.
- Adding a support for creating new maps and sharing them on the Internet. It is already possible to set from the map editor how many waves of aliens to spawn, from where the aliens will come, where to spawn the weapons, what kind of aliens to spawn, etc... The community mappers will also be able to trigger events after a specific wave that could open a door or a way to a new area, thus creating advanced maps with their own story line and gameplay mechanic. They could also tweak the alien waves to create maps with endless waves.
- Improving the graphics, especially the aliens, the desert and the weapons !
However, adding support for creating custom maps won't be easy since it's seems that UDK has some terrible lacks for shipping a game with a custom map editor. But I'll try to find a way out, if you know any tips about this it would be very helpful to contact me...
Thank you very much for having read this news to the end ! Don't hesitate to tell me what you think about !